endrov.gl
Class EvGLTexture3D
java.lang.Object
endrov.gl.EvGLTexture3D
public class EvGLTexture3D
- extends java.lang.Object
Class to upload and manage 3D textures
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
b
public java.nio.ByteBuffer b
width
public int width
height
public int height
depth
public int depth
needReinit
public void needReinit()
allocate
public static EvGLTexture3D allocate(int width,
int height,
int depth,
Viewer3DView view)
prepare
public void prepare(javax.media.opengl.GL glin)
- Upload texture to GL2. can be called multiple times, action is only taken first time
dispose
public void dispose(javax.media.opengl.GL gl)
bind
public void bind(javax.media.opengl.GL gl)