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java.lang.Object endrov.windowViewer3Dimset.voxel.StackRendererInterface endrov.windowViewer3Dimset.voxel.Stack3D
public class Stack3D
Render stack using 3d texture
Nested Class Summary | |
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class |
Stack3D.Stack3DRenderState
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Nested classes/interfaces inherited from class endrov.windowViewer3Dimset.voxel.StackRendererInterface |
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StackRendererInterface.ChannelSelection, StackRendererInterface.ChanProp |
Field Summary |
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Fields inherited from class endrov.windowViewer3Dimset.voxel.StackRendererInterface |
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newisReady, newlastFrame, outOfDate, stopBuildThread |
Constructor Summary | |
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Stack3D()
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Method Summary | |
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java.util.Collection<BoundingBox3D> |
adjustScale(Viewer3DWindow w)
Return suitable scale of model for navigation purposes |
java.util.Collection<javax.vecmath.Vector3d> |
autoCenterMid()
Give suitable center of all objects |
double |
autoCenterRadius(javax.vecmath.Vector3d mid)
Given a middle position, figure out radius required to fit objects |
static int |
ceilPower2(int s)
Ceil to nearest 2^ |
void |
clean(javax.media.opengl.GL gl)
Dispose all stacks. |
void |
loadGL(javax.media.opengl.GL gl)
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boolean |
newCreate(ProgressHandle progh,
Viewer3DWindow.ProgressMeter pm,
EvDecimal frame,
java.util.List<StackRendererInterface.ChannelSelection> chsel2,
Viewer3DWindow w)
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void |
render(javax.media.opengl.GL glin,
java.util.List<TransparentRenderer3D> transparentRenderers,
EvGLCamera cam,
boolean solidColor,
boolean drawEdges,
boolean mixColors,
Viewer3DView view)
Render entire stack |
Methods inherited from class endrov.windowViewer3Dimset.voxel.StackRendererInterface |
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renderEdge, stopCreate |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Stack3D()
Method Detail |
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public void clean(javax.media.opengl.GL gl)
clean
in class StackRendererInterface
public boolean newCreate(ProgressHandle progh, Viewer3DWindow.ProgressMeter pm, EvDecimal frame, java.util.List<StackRendererInterface.ChannelSelection> chsel2, Viewer3DWindow w)
newCreate
in class StackRendererInterface
public java.util.Collection<BoundingBox3D> adjustScale(Viewer3DWindow w)
adjustScale
in class StackRendererInterface
public java.util.Collection<javax.vecmath.Vector3d> autoCenterMid()
autoCenterMid
in class StackRendererInterface
public double autoCenterRadius(javax.vecmath.Vector3d mid)
autoCenterRadius
in class StackRendererInterface
public void loadGL(javax.media.opengl.GL gl)
loadGL
in class StackRendererInterface
public void render(javax.media.opengl.GL glin, java.util.List<TransparentRenderer3D> transparentRenderers, EvGLCamera cam, boolean solidColor, boolean drawEdges, boolean mixColors, Viewer3DView view)
render
in class StackRendererInterface
public static int ceilPower2(int s)
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