endrov.gl
Class EvGLMeshVBO
java.lang.Object
endrov.gl.EvGLMeshVBO
public class EvGLMeshVBO
- extends java.lang.Object
Mesh that has been prepared for efficient rendering
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
useVBO
public boolean useVBO
vertVBO
public int vertVBO
normalsVBO
public int normalsVBO
texVBO
public int texVBO
vertexCount
public int vertexCount
vertices
public java.nio.FloatBuffer vertices
normals
public java.nio.FloatBuffer normals
tex
public java.nio.FloatBuffer tex
EvGLMeshVBO
public EvGLMeshVBO()
render
public void render(javax.media.opengl.GL2 gl,
EvGLMaterial material,
EvGLMeshVBO.MeshRenderSettings settings)
destroy
public void destroy(javax.media.opengl.GL2 gl)