efficient stitching should take as input the stage coordinates if they are available. this will predetermine the overall organization and save a lot of work. => all stages should be read when a picture is taken and stored as metadata. ============= trackEM2 ============= http://pacific.mpi-cbg.de/wiki/index.php/Stitching_2D/3D ============== xuvtools ========================================== endrov gui way: if there is a data explorer window (really needed!): select all imagesets (channels?) -> right click -> "create stitch" stitch objects will reference objects and render on-the-fly this calls for new way of rendering in 2D, using pluggable renderers. this is one step closer to 2d-3d integration. keep one window, two views? how not to show original images + stitch at the same time? let user disable originals? maybe easiest one imageset = one position? most likely, multiple imagesets per